All resonators

Yinlin

Yinlin

★★★★★ Electro Rectifier

Hybrid / Sub-DPS

Source: Prydwen.gg (updated Patch 3.2, profile updated June 2026)

Build

Echo

Echo

Impermanence Heron | Moonlit Clouds (5pc) [PRIMARY — best for team DPS]

  • Alternative: Nightmare: Tempest Mephis | Empyrean Anthem (5pc) [personal damage]
  • 4-cost main stat: CRIT DMG > CRIT Rate
  • 3-cost: Electro DMG × 2
  • 1-cost: ATK% × 2

Weapons

Weapons

  • BiS sig: Stringmaster (R1) — ATK + CRIT Rate + DMG Bonus (100%)
  • #2: Whispers of Sirens (R1) — CRIT DMG + ATK + Basic DMG Bonus (96.70%)
  • #3: Rime-Draped Sprouts (R1) — CRIT DMG + ATK (96.30%)
  • #4: Lethean Elegy (R1) — CRIT Rate + high base ATK (94.80%)
  • Permanent: Cosmic Ripples (R1) — ATK + Energy Regen (90.00%)
  • F2P 4-star (Battle Pass): Augment (R5) — ATK + CRIT (88.10%)
  • F2P no-gacha: Jinzhou Keeper (R5) — ATK buffs (78.10%)

Stats

Stats (Level 90, S0)

  • ATK: 2000–2400+
  • ER: 128%+ (estimated in Xiangli Yao + Shorekeeper team)
  • CRIT Rate: 45–65%+ (before Inherent Skill passive +15% CRIT Rate)
  • CRIT DMG: 255–280%+
  • Electro DMG Bonus: 30–70%+

Forte

Forte priority

Forte Circuit > Res. Liberation > Res. Skill > Basic Attack > Intro Skill

Substats

Substats

Energy Regen (until breakpoint) >= CRIT Rate = CRIT DMG > ATK% > Flat ATK = Resonance Skill DMG%

Teams

Teams

  • Iuno Hypercarry: Iuno + Yinlin + Shorekeeper + Rover (Aero)
  • Jinhsi: Jinhsi + Yinlin + Shorekeeper / Verina
  • Electro Carry: Augusta / Xiangli Yao / Calcharo + Yinlin + Shorekeeper / Verina

Rotation

Rotation

1. Intro → Basic P4 (optionally swap-cancel) → Skill: Magnetic Roar → Heavy Attack → Skill: Lightning Execution (cancel Heavy ATK endlag) → Ultimate (as Yinlin lands) → Basic P1 → Forte Heavy: Chameleon Cipher → Outro 2. Echo: use right after Chameleon Cipher, swap-cancel into Outro

Sequence priority

Sequences

  • S1: +70% DMG on Magnetic Roar and Lightning Execution — High value
  • S2: +5 Judgment Points and Resonance Energy per Electromagnetic Blast hit — Good value; smoother rotation
  • S3: +55% to Judgment Strike DMG multiplier — High value
  • S4: +20% ATK for entire team on Judgment Strike hit for 12s — Very high value (team buff)
  • S5: +100% DMG to Thundering Wrath on marked targets — High value
  • S6: Furious Thunder coordinated attacks on Basic Attack hits — Extremely high value

Notes

Notes

  • Do NOT run Void Thunder in Hybrid role — Moonlit Clouds + Impermanence Heron is correct.
  • Do NOT play as Main DPS — performance drops drastically vs Hybrid role.
  • High signature weapon reliance compared to most limited 5-stars. Cosmic Ripples is only ~90%.
  • Outro: 20% Electro DMG Deepen + 25% Liberation DMG Deepen for 14s — crucial for Calcharo/Xiangli Yao.
  • Chameleon Cipher is swap-cancellable at end of rotation.
  • Outclassed by Zhezhi in Jinhsi teams, but remains close second.

Skill

Normal Attack

Zapstring's Dance
Description

Basic Attack

Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.

Heavy Attack

Yinlin consumes STA to control "Zapstring", dealing Electro DMG.

Mid-air Attack

Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.

Dodge Counter

Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.

Resonance Skill

Magnetic Roar
Description

Magnetic Roar

The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.

Execution Mode

Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target. Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.

Electromagnetic Blast

Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.

Lightning Execution

Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG. If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.

Resonance Liberation

Thundering Wrath
Description

Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.

Forte Circuit

Chameleon Cipher
Description

Chameleon Cipher

When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG.

Sinner's Mark

Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit. Sinner's Mark is removed when Yinlin is switched out.

Punishment Mark

When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG.

Judgment Points

Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways: Upon casting Intro Skill Raging Storm When Basic Attack Zapstring's Dance hits a target Upon casting Resonance Skill Magnetic Roar; When Resonance Skill Electromagnetic Blast hits a target; Upon casting Resonance Skill Lightning Execution.

Intro Skill

Raging Storm
Description

Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.

Outro Skill

Strategist
Description

The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.

Inherent Skill

Pain Immersion
Description

After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.

Deadly Focus
Description

The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by 10% for 4s when this is triggered.

Skillful Cooking
Description

Has a chance to produce special dishes when cooking.

Tune Break

Tune Break: Rectifier
Description

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Motion value

Skill level

Zapstring's Dance Normal Attack

Damage typeScalingKindMV Lv 10
Basic AttackATKDamage28.81%
Basic AttackATKDamage33.82%
Basic AttackATKDamage33.82%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage13.99%
Basic AttackATKDamage75.16%
Heavy AttackATKDamage29.83%
Heavy AttackATKDamage29.83%
Basic AttackATKDamage123.27%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%
Basic AttackATKDamage24.22%

Magnetic Roar Resonance Skill

Damage typeScalingKindMV Lv 10
Resonance SkillATKDamage59.65%
Resonance SkillATKDamage89.47%
Resonance SkillATKDamage89.47%
Resonance SkillATKDamage19.89%

Thundering Wrath Resonance Liberation

Damage typeScalingKindMV Lv 10
Resonance LiberationATKDamage116.56%

Raging Storm Intro Skill

Damage typeScalingKindMV Lv 10
Intro SkillATKDamage14.32%
Intro SkillATKDamage14.32%

Chameleon Cipher Forte Circuit

Damage typeScalingKindMV Lv 10
Resonance SkillATKDamage78.64%
Heavy AttackATKDamage178.93%
Heavy AttackATKDamage178.93%
Resonance SkillATKDamage121.89%

Sequence

  1. S1,Morality's Crossroads

    Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.

  2. S2,Ensnarled by Rapport

    Resonance Skill Electromagnetic Blast recovers an additional 5 Judgement Point(s) and 5 Resonance Energy on hit.

  3. S3,Unyielding Verdict

    Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.

  4. S4,Steadfast Conviction

    When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.

  5. S5,Resounding Will

    Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.

  6. S6,Pursuit of Justice

    In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.