Jingran
Main DPS
Source: Game8 (updated October 4, 2026; debut Patch 3.5 Phase 2, banner Patch 3.6 Phase 2), cross-referenced with AllThingsHow (updated Sep 7, 2026)
Build
Echo
Echo
Myriad Snare: Rustfire Chassis | Lamp of Nether Road (5pc) [primary — Heavy Attack DPS]
- Alternative: The False Sovereign | Crown of Valor (3pc) + Lamp of Nether Road (2pc) (second best; transform-type echo, must be woven into combos)
- 4-cost main stat: CRIT Rate + CRIT DMG (one each, 4-4-1-1-1 layout)
- 3-cost: none in the recommended build
- 1-cost: HP% × 3
- Without the signature weapon: 4-3-1-1-1 or 4-1-1-1-1 trades CRIT for HP to reach the thresholds; Game8 says 4-4-1-1-1 is still better for the CRIT ratio if HP stays high
Weapons
Weapons
- BiS sig: Thousandfold Deliverance (R1) — HP 72.2%, 12% All-Attribute DMG, Heavy Attack DMG passives; makes the 50,000 HP target reachable
- #2: Thunderflare Dominion (R1) — high base ATK + CRIT Rate, Heavy Attack DMG buff; best no-signature option
- #3: Verdant Summit (R1) — CRIT DMG, stackable Heavy Attack DMG on Intro/Liberation
- #4: Ages of Harvest (R1) — CRIT Rate; AllThingsHow calls it the weakest 5-star fit for Heavy Attacks (not listed by Game8)
- 4-star (Battle Pass): Aureate Zenith — CRIT DMG, extra ATK and Heavy Attack DMG on Liberation
- 4-star (Battle Pass): Autumntrace — CRIT Rate, stackable ATK on Heavy Attacks
- 4-star: Helios Cleaver — ATK 30.4%, extra ATK on Resonance Skill
- 4-star: Waning Redshift — extra Resonance Energy + long ATK buff after Resonance Skill
Stats
Stats (Level 90, S0)
- Max HP 50,000 (unlocks full kit scaling; very hard without Thousandfold Deliverance)
- Energy Regen ~125%
- CRIT Rate above 90% (AllThingsHow: ~35% from kit and echo set, ~35% from substats, plus a 4-cost CRIT Rate main stat)
- DEF is fixed at 0 — needs a healer or shielder
Forte
Forte priority
Forte Circuit > Res. Liberation > Basic Attack = Res. Skill > Intro Skill
- Forte Circuit is about 62% of damage and Liberation about 19% (AllThingsHow)
Substats
Substats
CRIT Rate = CRIT DMG > HP% (until ~50,000 HP) = Heavy Attack DMG > Energy Regen (~125%) > ATK%
- Game8 ranks Energy Regen last (1 star); AllThingsHow places it before Heavy Attack DMG
Teams
Teams
- Best (Heavy Attack): Jingran + Iuno + Shorekeeper (alternatives: Rebecca or Mortefi for Iuno; Lynae, Mornye or Verina for Shorekeeper)
- Mono Fusion: Jingran + Lupa + Mornye (needs three Fusion units; Brant, Mortefi or Denia can replace Mornye)
- Tune Break: Jingran + Lynae + Mornye
- Accessible (AllThingsHow): Jingran + Mortefi + Baizhi
- Other options: Brant, Denia, Mortefi, Changli or Lupa as partners — less sustain, so more vulnerable
Rotation
Rotation
- Heavy Attack team: Shorekeeper: Res. Liberation → swap Iuno (Res. Skill, enter New Moon, Liberation, Basic Attacks + Res. Skills, Heavy Attack for Full Moon Domain) → Jingran: Res. Liberation → Heavy Attack → Res. Skill → Basic Attack → Forte Heavy Attack (twice) → 4 Basic Attacks → Heavy Attack → swap Shorekeeper to detonate Stellarealm
- Solo loop: Intro → Res. Liberation → Heavy Attack → Res. Skill → Basic Attack → Heavy Attack (twice) → 4 Basic Attacks → Heavy Attack → Echo Skill → Outro
- Qi engine: Res. Liberation gives 200 Qi and opens a 15s Yinghuo window; Heavy Attack while holding Wayfarer's Mark gives 200 Qi. Spend Qi on Forte Heavy Attacks, refill with Basic Attacks or Res. Skill, and Outro before Yinghuo ends (AllThingsHow)
Sequence priority
Sequences
- S1: +80% multiplier on Encroaching Yin / Netherworld Traverse / Scorching Yang / Afterlife's Guide, and they become interruption-immune — Low value (minor upgrade)
- S2: +46% Heavy Attack multipliers, +46% Fire of Life multiplier boost, 300 Qi on entering combat — Extremely high value
- S3: Ghost Shroud on Heavy Attacks; 50 ATK per 1,000 Max HP (up to 2,500) for 15s after Liberation — Extremely high value (recommended stopping point for low spenders)
- S4: When any team member gains a shield, the team gets +20% All-Attribute DMG for 30s — Medium value
- S5: Survives one fatal hit every 10 minutes with a shield worth 50% Max HP for 15s — Low value (emergency only)
- S6: Targets take 40% more Heavy Attack DMG from Jingran; Chimei Wangliang gets +80% multiplier and extra summons in Yinghuo — Extremely high value
Notes
Notes
- Limited 5-star Fusion Broadblade; Game8 rates him SS overall (Main DPS) and calls him one of the best F2P-friendly picks.
- Kit scales with Max HP: +36 ATK per 1,000 HP (cap 1,800 ATK), +1.5% Fusion DMG per 1,000 HP (cap 75%), both capped at 50,000 HP.
- Res. Liberation drops him to 50% Max HP if he is above half health, so healers and shields are essential.
- Ghost Shroud comes from shields and converts to Fusion DMG Bonus via the Intro Skill.
- Shadow Step dodge deals fixed Basic Attack damage and is not affected by DMG bonuses.
- Game8 notes his kit lacks Tune Shifting and Negative Status mechanics, and mentions possible late-patch weakening.
Skill
Normal Attack
Description
Basic Attack - Drink Soul
While in the Yin Vessel state, perform up to 4 consecutive attacks, dealing Fusion DMG. Casting Basic Attack - Drink Soul Stage 3 restores 50 points of Qi, dealing Heavy Attack DMG. Casting Basic Attack - Drink Soul Stage 4 restores 50 points of Qi, dealing Heavy Attack DMG.
Basic Attack - Devil's Bane
While in the Yang Font state, perform up to 4 consecutive attacks, dealing Fusion DMG. Casting Basic Attack - Devil's Bane Stage 3 restores 50 points of Qi, dealing Heavy Attack DMG. Casting Basic Attack - Devil's Bane Stage 4 restores 50 points of Qi, dealing Heavy Attack DMG.
Mid-air Attack
Consume STA to perform a Plunging Attack in the air, dealing Fusion DMG. While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2. While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.
Dodge Counter - Nether Dive
While in the Yin Vessel state, press or hold Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Casting Dodge Counter - Nether Dive restores 100 points of Qi, dealing Heavy Attack DMG. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 4.
Dodge Counter - Light Watch
While in the Yang Font state, press or hold Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Casting Dodge Counter - Light Watch restores 100 points of Qi, dealing Heavy Attack DMG. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 4.
Shadow Step
While in combat and on the ground, press Dodge with directional input to cast Shadow Step, dealing a fixed amount of Fusion DMG, considered Basic Attack DMG. This instance of damage is not affected by any DMG Bonus effects. A successful Dodge may be triggered within a certain time during the action of this skill. While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2. While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.
Resonance Skill
Description
Resonance Skill - Encroaching Yin
While in the Yin Vessel state, Resonance Skill - Encroaching Yin is available, which deals Fusion DMG. Resonance Skill - Encroaching Yin can be cast in mid-air.
Resonance Skill - Scorching Yang
While in the Yang Font state, Resonance Skill - Scorching Yang is available, which deals Fusion DMG. Resonance Skill - Scorching Yang can be cast in mid-air.
Cleanse of Impurity
Casting Resonance Skill - Encroaching Yin or Resonance Skill - Scorching Yang grants Cleanse of Impurity for 4s or until one of the following conditions is met: - Switching to another Resonator. - Switching to the Yin Vessel or Yang Font state. - Casting Resonance Skill - Netherworld Traverse or Resonance Skill - Afterlife's Guide.
Resonance Skill - Netherworld Traverse
While in the Yin Vessel state with Cleanse of Impurity, press or hold Normal Attack in mid-air to cast Resonance Skill - Netherworld Traverse, dealing Fusion DMG, considered Heavy Attack DMG. Casting Resonance Skill - Netherworld Traverse restores 100 points of Qi. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2.
Resonance Skill - Afterlife's Guide
While in the Yang Font state with Cleanse of Impurity, press or hold Normal Attack in mid-air to cast Resonance Skill - Afterlife's Guide, dealing Fusion DMG, considered Heavy Attack DMG. Casting Resonance Skill - Afterlife's Guide restores 100 points of Qi. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.
Resonance Liberation
Description
Resonance Liberation - Burial of Thousand Souls can be cast in mid-air close to the ground. Attack the target, dealing Fusion DMG, considered Heavy Attack DMG, and granting 100 points of Fire of Life. Gain the following effects after casting this skill: - If Jingran's current HP is above 50% of the Max HP, reduce his current HP to 50% of the Max HP. - Gain 200 points of Qi. - Gain 3 stacks of Wayfarer's Mark. - Enter the Yinghuo state for 15s.
Wayfarer's Mark
Max 3 stacks. Casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander restores 200 points of Qi and reduces 1 stacks of Wayfarer's Mark. This effect lasts for 15s.
Yinghuo
- Dealing damage with Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander summons Chimei Wangliang to attack the targets, which deals Fusion DMG, considered Heavy Attack DMG. This effect can be triggered once per Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander. - All Fire of Life will be removed as Yinghuo ends.
Forte Circuit
Description
Qi Modulation
Jingran switches between the Yin Vessel and Yang Font states by casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander. Jingran is in the Yang Font state by default.
Heavy Attack - Soul Raid
When Jingran holds 300 points of Qi while in the Yin Vessel state, hold Normal Attack to consume 300 points of Qi to cast Heavy Attack - Soul Raid, dealing Fusion DMG. After casting Heavy Attack - Soul Raid, Jingran switches to the Yang Font state. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.
Heavy Attack - Stardome Meander
When Jingran holds 300 points of Qi while in the Yang Font state, hold Normal Attack to consume 300 points of Qi to cast Heavy Attack - Stardome Meander, dealing Fusion DMG. After casting Heavy Attack - Stardome Meander, Jingran switches to the Yin Vessel state. Press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2. Heavy Attack - Stardome Meander can be cast in mid-air.
Qi
Max 300 points. - Casting Basic Attack - Drink Soul Stage 3, Basic Attack - Drink Soul Stage 4, Basic Attack - Devil's Bane Stage 3, or Basic Attack - Devil's Bane Stage 4 restores 50 points of Qi. - Casting Dodge Counter - Nether Dive, Dodge Counter - Light Watch, Resonance Skill - Netherworld Traverse, Resonance Skill - Afterlife's Guide, or Intro Skill - Question the Tombs restores 100 points of Qi. - Casting Resonance Liberation - Burial of Thousand Souls or casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander with Wayfarer's Mark restores 200 points of Qi.
Fire of Life
Max 100 points. - Casting Resonance Liberation - Burial of Thousand Souls grants 100 points of Fire of Life. - All Fire of Life is cleared when Yinghuo ends. While in Yinghuo, if Fire of Life is not at 0 points, casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander consumes 25 points of Fire of Life, and the DMG Multiplier of this Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander is increased based on Jingran's Max HP: The DMG Multiplier of this Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander is increased for every 1000 points of Jingran's Max HP over 25000. Up to 25000 points of Jingran's Max HP count towards this effect.
Nether to Light
- Jingran's DEF is fixed at 0. - Jingran gains Incoming Healing Bonus based on Max HP: For every 1000 points of Max HP, Jingran receives 6.2% Incoming Healing Bonus, up to 310%. - Jingran gains Fusion DMG Bonus based on Max HP: For every 1000 points of Max HP, Jingran receives 1.5% Fusion DMG Bonus, up to 75%.
Yang Changes, Yin Unites
Jingran gains additional ATK based on Max HP: For every 1000 points of Max HP, Jingran gains 36 additional ATK, up to 1800.
Intro Skill
Description
Attack the target, dealing Fusion DMG. Consume and convert all Ghost Shroud to equal stacks of Fortune in Disguise. Casting Question the Tombs restores 100 points of Qi. While in the Yin Vessel state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Drink Soul Stage 2. While in the Yang Font state, press or hold Normal Attack shortly after casting this skill to cast Basic Attack - Devil's Bane Stage 2.
Fortune in Disguise
Max 50 stacks. Each stack of Fortune in Disguise grants additional Fusion DMG Bonus based on Jingran's Max HP: For every 1000 points of Max HP, Jingran gains 0.05% additional Fusion DMG Bonus for 15s, up to 2.5% for each stack of Fortune in Disguise. Switching to another Resonator ends the effect.
Ghost Shroud
- Max 50 points. - When Jingran gains a Shield, he gains 1 points of Ghost Shroud. This effect can be triggered once every 0.5s.
Outro Skill
Description
Deal Fusion DMG equal to 795% of Jingran's ATK.
Inherent Skill
Description
Casting Intro Skill - Question the Tombs, Resonance Skill - Encroaching Yin, or Resonance Skill - Scorching Yang grants Earth Charm.
Earth Charm
For 15s, if Jingran is the active Resonator in the team, gain an unstackable Shield equal to 1.6% of Max HP + 700 that lasts for 5s when dealing damage. This effect can be triggered once every 0.5s. This Shield will not be passed on to the incoming Resonator. While Jingran is in the Yinghuo state, if he is the active Resonator in the team, he gains an unstackable Shield equal to 0.8% of Max HP + 350 that lasts for 5s when dealing damage. This effect can be triggered once every 0.5s. This Shield will not be passed on to the incoming Resonator.
Description
Upon entering combat, if Jingran's Ghost Shroud is below 25 points, restore it to 25 points. This effect can be triggered once every 4s.
When nearby Resonators in the team other than Jingran gain a Shield, Jingran gains 2 points of Ghost Shroud. This effect can be triggered once every 0.5s.
Fixation
- Upon entering combat, Jingran gains Fixation. This effect can be triggered once every 4s. - Casting Outro Skill - Rising Fortune and Ebbing Evil grants Fixation. - When nearby Resonators in the team other than Jingran gain a Shield, Jingran gains 15 points of Ghost Shroud and removes Fixation.
Description
Has a chance to produce special dishes when cooking.
Tune Break
Description
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target. While in Yin Vessel, press or hold Normal Attack shortly after casting this skill to Basic Attack - Drink Soul Stage 2. While in Yang Font, press or hold Normal Attack shortly after casting this skill to Basic Attack - Devil's Bane Stage 2.
Motion value
Edge of Life and Death Normal Attack
| Damage type | Scaling | Kind | MV Lv 10 |
|---|---|---|---|
| Basic Attack | ATK | Damage | 39.82% |
| Basic Attack | ATK | Damage | 59.68% |
| Basic Attack | ATK | Damage | 39.79% |
| Heavy Attack | ATK | Damage | 47.73% |
| Heavy Attack | ATK | Damage | 47.73% |
| Heavy Attack | ATK | Damage | 63.64% |
| Heavy Attack | ATK | Damage | 86.95% |
| Heavy Attack | ATK | Damage | 12.43% |
| Basic Attack | ATK | Damage | 92.45% |
| Basic Attack | ATK | Damage | 44.74% |
| Basic Attack | ATK | Damage | 37.28% |
| Basic Attack | ATK | Damage | 37.28% |
| Heavy Attack | ATK | Damage | 27.33% |
| Heavy Attack | ATK | Damage | 45.95% |
| Heavy Attack | ATK | Damage | 45.95% |
| Heavy Attack | ATK | Damage | 30.63% |
| Heavy Attack | ATK | Damage | 30.63% |
| Basic Attack | ATK | Damage | 0% |
| Basic Attack | ATK | Damage | 0% |
| Heavy Attack | ATK | Damage | 74.57% |
| Heavy Attack | ATK | Damage | 74.57% |
| Heavy Attack | ATK | Damage | 99.43% |
| Heavy Attack | ATK | Damage | 49.7% |
Malevolent Encounter Resonance Skill
| Damage type | Scaling | Kind | MV Lv 10 |
|---|---|---|---|
| Resonance Skill | ATK | Damage | 65.61% |
| Resonance Skill | ATK | Damage | 32.81% |
| Heavy Attack | ATK | Damage | 65.87% |
| Heavy Attack | ATK | Damage | 65.87% |
| Heavy Attack | ATK | Damage | 0% |
| Heavy Attack | ATK | Damage | 131.74% |
| Resonance Skill | ATK | Damage | 118.1% |
| Resonance Skill | ATK | Damage | 59.05% |
| Heavy Attack | ATK | Damage | 118.57% |
| Heavy Attack | ATK | Damage | 118.57% |
| Heavy Attack | ATK | Damage | 0% |
| Heavy Attack | ATK | Damage | 237.13% |
| Heavy Attack | ATK | Damage | 51.69% |
| Heavy Attack | ATK | Damage | 25.85% |
| Heavy Attack | ATK | Damage | 38.77% |
| Heavy Attack | ATK | Damage | 93.03% |
| Heavy Attack | ATK | Damage | 46.52% |
| Heavy Attack | ATK | Damage | 69.77% |
Burial of Thousand Souls Resonance Liberation
| Damage type | Scaling | Kind | MV Lv 10 |
|---|---|---|---|
| Heavy Attack | ATK | Damage | 93.15% |
| Heavy Attack | ATK | Damage | 83.51% |
| Heavy Attack | ATK | Damage | 150.31% |
Question the Tombs Intro Skill
| Damage type | Scaling | Kind | MV Lv 10 |
|---|---|---|---|
| Intro Skill | ATK | Damage | 198.81% |
Upstream Along Santu Forte Circuit
| Damage type | Scaling | Kind | MV Lv 10 |
|---|---|---|---|
| Heavy Attack | ATK | Damage | 24.04% |
| Heavy Attack | ATK | Damage | 24.04% |
| Heavy Attack | ATK | Damage | 48.08% |
| Heavy Attack | ATK | Damage | 144.22% |
| Heavy Attack | ATK | Damage | 35.1% |
| Heavy Attack | ATK | Damage | 35.1% |
| Heavy Attack | ATK | Damage | 70.19% |
| Heavy Attack | ATK | Damage | 210.56% |
| Heavy Attack | ATK | Damage | 16.4% |
| Heavy Attack | ATK | Damage | 21.09% |
| Heavy Attack | ATK | Damage | 138.22% |
| Heavy Attack | ATK | Damage | 23.95% |
| Heavy Attack | ATK | Damage | 30.79% |
| Heavy Attack | ATK | Damage | 201.8% |
| Heavy Attack | ATK | Damage | 24.04% |
| Heavy Attack | ATK | Damage | 24.04% |
| Heavy Attack | ATK | Damage | 48.08% |
| Heavy Attack | ATK | Damage | 144.22% |
| Heavy Attack | ATK | Damage | 35.1% |
| Heavy Attack | ATK | Damage | 35.1% |
| Heavy Attack | ATK | Damage | 70.19% |
| Heavy Attack | ATK | Damage | 210.56% |
| Heavy Attack | ATK | Damage | 16.4% |
| Heavy Attack | ATK | Damage | 21.09% |
| Heavy Attack | ATK | Damage | 138.22% |
| Heavy Attack | ATK | Damage | 23.95% |
| Heavy Attack | ATK | Damage | 30.79% |
| Heavy Attack | ATK | Damage | 201.8% |
Sequence
-
S1,Yin and Yang in Harmony, the Ultimate Law of Being
The DMG Multipliers of Resonance Skill - Encroaching Yin, Resonance Skill - Netherworld Traverse, Resonance Skill - Scorching Yang, and Resonance Skill - Afterlife's Guide are increased by 80%. Resonance Skill - Encroaching Yin, Resonance Skill - Netherworld Traverse, Resonance Skill - Scorching Yang, and Resonance Skill - Afterlife's Guide are now immune to interruption.
-
S2,A Solitary Lantern, Across Lands Shade-Trodden
The DMG Multipliers of Heavy Attack - Soul Raid and Heavy Attack - Stardome Meander are increased by 46%. While in the Yinghuo state, the DMG Multiplier increase effect via Fire of Life on Heavy Attack - Soul Raid and Heavy Attack - Stardome Meander is increased by 46%.
Upon entering combat, Jingran gains the following effects, triggered once every 4s: - Gains 300 point of Qi. - Gains Netherworld's Boon.
Netherworld's Boon
Casting Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander restores 25% of Max Resonance Energy and grants Heavy Attack - Soul Raid and Heavy Attack - Stardome Meander 180% DMG Amplification for 4s.
-
S3,World's Course Shifts, Each to Their Rightful Paths
When Jingran casts Heavy Attack - Soul Raid or Heavy Attack - Stardome Meander, gain 5 points of Ghost Shroud.
When Jingran casts Resonance Liberation - Burial of Thousand Souls, Yang Changes, Yin Unites is replaced by Yin-Yang Everflow for 15s.
Yin-Yang Everflow
Jingran gains additional ATK based on Max HP: For every 1000 points of Jingran's Max HP, gain 50 additional ATK, up to 2500.
-
S4,Where Reality Meets Illusion, Where Living Meet Dead
When a Resonator in the team gains a Shield, all Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.
-
S5,Ends Return to Beginnings, Truth of Life Laid Bare
When Jingran takes a fatal blow, he will not fall and will instead gain a Shield equal to 50% of Max HP for 15s. This effect can be triggered once every 10 min. This Shield will not be passed on to the incoming Resonator.
-
S6,As Favors and Feuds Fade, New Stories Await
Targets take 40% more Heavy Attack DMG from Jingran.
The DMG Multiplier of Chimei Wangliang is increased by 80%.
Upon entering the Yinghuo state, Jingran gains the Parade of Thousand Souls effect for 15s. During this effect, if Jingran is the active Resonator in the team, upon dealing damage, Jingran summons Chimei Wangliang to attack the targets, dealing Fusion DMG, considered Heavy Attack DMG.
Chimei Wangliang can be summoned this way at an interval of 1s for up to 8 times. Parade of Thousand Souls ends and the available summon charges of Chimei Wangliang reset when either of the following conditions is met: - Cast Resonance Liberation - Burial of Thousand Souls. - Yinghuo ends or is removed.