All resonators

Buling

Buling

★★★★ Electro Rectifier

Support / Healer

Source: Prydwen.gg (updated Patch 2.8, profile updated June 2026)

Build

Echo

Echo

Fallacy of No Return | Rejuvenating Glow (5pc) [primary]

  • Alternative: Bell-Borne Geochelone | Rejuvenating Glow (5pc)
  • 4-cost main stat: CRIT DMG > CRIT Rate
  • 3-cost: Electro DMG > Energy Regen (second slot)
  • 1-cost: ATK% × 2

Weapons

Weapons

  • BiS: Stringmaster (R1) — best overall Rectifier for personal damage output
  • #2: Lethean Elegy (R1) — ATK + CRIT Rate; solid generalist option
  • #3: Rime-Draped Sprouts (R1) — ATK + CRIT DMG stat-stick
  • #4: Luminous Hymn (R1) — ATK + CRIT Rate stat-stick
  • Permanent: Cosmic Ripples (R1) — best permanent; boosts both healing and damage
  • F2P: Waltz in Masquerade (R5) — craftable; ATK via Electro Flare passive stacking

Stats

Stats (Level 90, S0–S2)

  • HP: 15000+
  • DEF: 1150+
  • ATK: 1500–2000+
  • CRIT Rate: 60–80%+
  • CRIT DMG: 215–280%+
  • ER: 125–135% with S2 (Carlotta teams); 160–180% without S2; higher in Phrolova teams
  • Electro DMG Bonus: 0–60%+ (not required for support role)

Forte

Forte priority

Forte Circuit > Basic Attack > Res. Skill > Intro Skill > Res. Liberation

  • Skill, Intro, and Liberation can be skipped to save resources at minimal damage loss

Substats

Substats

Energy Regen (until satisfied) > CRIT Rate = CRIT DMG > ATK% > ATK

Teams

Teams

  • Best (Carlotta): Carlotta + Zhezhi / Brant / Cantarella + Buling
  • F2P (Carlotta): Carlotta + Taoqi + Yangyang + Buling

Rotation

Rotation

  • Opener (no Intro): Basic 1 → 2 → 3 → 4 (cancel via Skill) → Skill → Basic 4 → Heavy: Twin Thunders → Heavy: Mountain Over Thunder (cancel via Ultimate) → Ultimate: Flashing Thunder Spell - Harmony → Outro
  • Loop (with Intro): Intro → Basic 1 → 2 (cancel via Jump) → Jump → Mid-air Attack (cancel via Skill) → Skill → Basic 4 → Heavy: Mountain Over Thunder → Heavy: Twin Thunders → Ultimate: Flashing Thunder Spell - Harmony → Outro
  • Echo: best used right before Outro to maximize buff uptime

Sequence priority

Sequences

  • S1: +20% CRIT Rate on enhanced Ultimate — Low value
  • S2: +25 Resonance Energy on Yin-Yang Balance state (once per 24s) — Medium value; lowers ER requirements significantly
  • S3: Emergency heal when team HP drops below 50% — Low value (situational only)
  • S4: +20% Healing Bonus — Low value
  • S5: Extra Electro Flare on enhanced Ultimate — Low value currently (no Flare synergy in meta)
  • S6: Thunder Spell buff becomes 50% Skill DMG Bonus (from 25%) — High value; best node; makes Buling competitive with Verina in Skill DMG teams

Notes

Notes

  • Full buff profile: 10–25% Skill DMG Bonus team-wide (50% at S6 for on-field DPS) + 15% All DMG Amplification (Outro, 30s) + 25% ATK (Rejuvenating Glow + Fallacy) + off-field healing.
  • Must execute both Mountain Over Thunder and Twin Thunders heavy attacks to reach Enhanced Ultimate state — rotation must be learned correctly.
  • S6 is near-mandatory to compete with Verina in Skill DMG teams.
  • Cannot support Jinhsi teams (lacks Coordinated Attacks).
  • Almost always better than Baizhi as a generalist 4-star healer.
  • Tier 2 Support (Tower of Adversity) at release.

Skill

Normal Attack

Hexagram Calls, Lightning Falls
Description

Basic Attack

Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Mountain Over Thunder

Hold Normal Attack to consume the highlighted Trigram - Mountain and Trigram - Thunder from left to right and cast Heavy Attack - Mountain Over Thunder, dealing Electro DMG.

Heavy Attack - Thunder Over Mountain

Hold Normal Attack to consume the highlighted Trigram - Thunder and Trigram - Mountain from left to right and cast Heavy Attack - Thunder Over Mountain, dealing a small amount of Electro DMG and additionally reducing the target's Vibration Strength.

Heavy Attack - Twin Mountains

Hold Normal Attack to consume the highlighted 2 Trigrams - Mountain from left to right and cast Heavy Attack - Twin Mountains, healing all nearby Resonators in the team.

Heavy Attack - Twin Thunders

Hold Normal Attack to consume the highlighted 2 Trigrams - Thunder from left to right and cast Heavy Attack - Twin Thunders, healing all nearby Resonators in the team once per second for 8s.

Heavy Attack - Ghost Gate Omen

When holding Normal Attack with fewer than 2 Trigrams, Buling fails the divination, becoming temporarily immobilized and losing all Trigrams and 20% of her current HP. This effect will not consume HP if Buling's current HP is below 1%.

Mid-air Attack

Consume STA to perform Mid-air Attack, dealing Electro DMG.

Dodge Counter

Press Normal Attack right after a successful Dodge to perform Basic Attack Stage 3, dealing Electro DMG. - After performing Dodge Counter, press Normal Attack to perform Basic Attack Stage 4.

Trigram

Buling can hold up to 4 Trigrams. When Trigrams reach the max number, gaining new Trigrams moves all Trigrams 1 slot to the left, and the original leftmost Trigram will be removed. - Trigram - Mountain is obtained when Basic Attack Stage 2 deals damage. - Trigram - Thunder is obtained when Basic Attack Stage 4 or Mid-air Attack deals damage. - Trigram - Thunder is obtained when casting Resonance Skill - In Shadow Thunder Stirs.

Resonance Skill

In Shadow Thunder Stirs
Description

Attack the target, dealing Electro DMG and continuously pulling in nearby targets. - Right after casting Resonance Skill, press Normal Attack to perform Basic Attack Stage 4.

Resonance Liberation

Flashing Thunder Spell
Description

Attack the target, dealing Electro DMG.

Forte Circuit

Thunder Begets Life
Description

Yin-Yang Balance

When Buling obtains Minor Yin and Minor Yang, she enters the Yin-Yang Balance state, replacing her Resonance Liberation - Flashing Thunder Spell with Resonance Liberation - Flashing Thunder Spell: Harmony.

Flashing Thunder Spell - Harmony

Attack the target, dealing Electro DMG and generating a Five Thunders Spell Array at the target area. The array deals Electro DMG and inflicts 2 stacks of Electro Flare on all targets within it every 2s, lasting for 24s. When Five Thunders Spell Array is active, all Resonators in the team enter the Thunder Spell - Primordial Qi state. - While in the Thunder Spell - Primordial Qi state, when any Resonator in the team casts Intro Skill, Thunder Spell - Primordial Qi becomes Thunder Spell - Yin and Yang. - Thunder Spell - Yin and Yang grants 10% Resonance Skill DMG Bonus to all active Resonators in the team. When any Resonator in the team casts Intro Skill during this state, Thunder Spell - Yin and Yang becomes Thunder Spell - Heaven, Earth, Mind. - Thunder Spell - Heaven, Earth, Mind grants 25% Resonance Skill DMG Bonus to all active Resonators in the team.

Minor Yang and Minor Yin

- Minor Yang is obtained after casting Heavy Attack - Mountain Over Thunder or Heavy Attack - Thunder Over Mountain. - Minor Yin is obtained after casting Heavy Attack - Twin Mountains or Heavy Attack - Twin Thunders.

Intro Skill

Summon and Smite
Description

Attack the target, dealing Electro DMG and healing all nearby Resonators in the team.

Outro Skill

Exorcism Spell
Description

Heal the active Resonator in the team by 18% of Buling's ATK per second for 16s. All nearby Resonators in the team have their DMG Amplified by 15% for 30s.

Inherent Skill

Time Arrives, Evil Declines
Description

Buling gains 25% Healing Bonus when restoring HP for Resonators with less than 50% HP.

Earthly Immortal is Here!
Description

Targets damaged by Intro Skill - Summon and Smite obtain 4 stacks of Electro Flare. This effect is triggered once every 10s.

Skillful Cooking
Description

Has a chance to produce special dishes when cooking.

Tune Break

Tune Break: Rectifier
Description

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Motion value

Skill level

Hexagram Calls, Lightning Falls Normal Attack

Damage typeScalingKindMV Lv 10
Basic AttackATKDamage20.73%
Basic AttackATKDamage33.45%
Basic AttackATKDamage23.51%
Basic AttackATKDamage23.51%
Basic AttackATKDamage93.64%
Heavy AttackATKDamage178.93%
Heavy AttackATKDamage89.47%
Basic AttackATKDamage73.96%
Basic AttackATKDamage0%
Basic AttackATKHeal18.3%
Basic AttackATKHeal135.2%
Basic AttackATKHeal—

In Shadow Thunder Stirs Resonance Skill

Damage typeScalingKindMV Lv 10
Resonance SkillATKDamage58.4%
Resonance SkillATKDamage5.84%

Flashing Thunder Spell Resonance Liberation

Damage typeScalingKindMV Lv 10
Resonance LiberationATKDamage357.86%

Summon and Smite Intro Skill

Damage typeScalingKindMV Lv 10
Intro SkillATKDamage131.1%
Basic AttackATKHeal79.53%

Thunder Begets Life Forte Circuit

Damage typeScalingKindMV Lv 10
Resonance LiberationATKDamage536.79%
Resonance LiberationATKDamage19.89%
Basic AttackATKHeal—

Sequence

  1. S1,Exorcist Gadgets, Lend Me Your Power

    The Crit. Rate of Resonance Liberation - Flashing Thunder Spell: Harmony is increased by 20% upon dealing damage.

  2. S2,Talisman Burns, Spirits Turn

    Buling restores 25 points of Resonance Energy when she enters the Yin-Yang Balance state. This effect is triggered once every 24s.

  3. S3,Summoner of Spirits, Seeker of Fate

    While Five Thunders Spell Array lasts, whenever the HP of Resonators in the team drops below 50%, immediately restore their HP by 350+150% of Buling's ATK. This effect can be triggered once every 24s.

  4. S4,Wanderer of Solaris, Blessed by Fortune

    Buling gains 20% Healing Bonus.

  5. S5,Forum Ban? New Account!

    Five Thunders Spell Array instantly inflicts another 6 stacks of Electro Flare on all targets within its range upon generation.

  6. S6,"Almighty Forum Lord of Thunder Spell"

    The Thunder Spell - Heaven, Earth, Mind state now grants 50% Resonance Skill DMG Bonus to the active Resonator in the team.